Round-Based Game Loop
Placeholder — a round system with lobby, matchmaking, and live scoreboard.
LuauNetworkingGame Loop
Screenshots & video coming soon
Overview
(Placeholder write-up — replace this with the real story of the project.)
A state-machine driven round loop: intermission → team assignment → round → results. Designed so new game modes plug in without touching the core loop.
Highlights
- Finite state machine keeps the loop predictable and testable
- Game modes are self-contained modules
- Live scoreboard synced efficiently to all clients
What I learned
(Write what was challenging and how you solved it.)