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Round-Based Game Loop

Placeholder — a round system with lobby, matchmaking, and live scoreboard.

LuauNetworkingGame Loop
Screenshots & video coming soon

Overview

(Placeholder write-up — replace this with the real story of the project.)

A state-machine driven round loop: intermission → team assignment → round → results. Designed so new game modes plug in without touching the core loop.

Highlights

  • Finite state machine keeps the loop predictable and testable
  • Game modes are self-contained modules
  • Live scoreboard synced efficiently to all clients

What I learned

(Write what was challenging and how you solved it.)