Every system and experience I've built — click any card for the full write-up.
Placeholder — a melee/ranged combat system with server-side hit validation.
Placeholder — an inventory and player-to-player trading system with secure remotes.
Placeholder — a round system with lobby, matchmaking, and live scoreboard.
Placeholder — a pet system with hatching, equipping, and smooth follow movement.
Placeholder — an in-game admin panel with permissions, logging, and ban management.
Placeholder — a daily login reward streak system with rotating quests.
No projects with that tag (yet!)