← All projects

Inventory & Trading

Placeholder — an inventory and player-to-player trading system with secure remotes.

LuauDataStoresUI
Screenshots & video coming soon

Overview

(Placeholder write-up — replace this with the real story of the project.)

An inventory system with session-locked DataStore saves and a two-sided trading flow where both players confirm before anything moves — no item duplication, no lost data.

Highlights

  • Session locking to prevent duplication across servers
  • Atomic trades — both inventories update together or not at all
  • All remotes validated server-side

What I learned

(Write what was challenging and how you solved it.)