Daily Rewards & Quests
Placeholder — a daily login reward streak system with rotating quests.
LuauDataStoresGame Loop
Screenshots & video coming soon
Overview
(Placeholder write-up — replace this with the real story of the project.)
A retention system combining daily login streaks with rotating quests. Streaks are validated against server time (not the client’s clock), and quest definitions are data-driven so designers can add new ones without touching code.
Highlights
- Server-time streak validation — no client clock exploits
- Data-driven quest definitions with progress tracking
- Reward claims are idempotent — no double-claim dupes
What I learned
(Write what was challenging and how you solved it.)