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Daily Rewards & Quests

Placeholder — a daily login reward streak system with rotating quests.

LuauDataStoresGame Loop
Screenshots & video coming soon

Overview

(Placeholder write-up — replace this with the real story of the project.)

A retention system combining daily login streaks with rotating quests. Streaks are validated against server time (not the client’s clock), and quest definitions are data-driven so designers can add new ones without touching code.

Highlights

  • Server-time streak validation — no client clock exploits
  • Data-driven quest definitions with progress tracking
  • Reward claims are idempotent — no double-claim dupes

What I learned

(Write what was challenging and how you solved it.)